![]() Press all of the switches to let Jan through. Blast open the grate, drop down and take the officer out. Take it up and you'll now be above an Imperial Officer in a command room. Walk behind the destroyed reactor and you'll arrive at a lift. Shoot it with a charged-up Blaster Pistol shot, then duck back into the elevator shaft to avoid the flames that rocket down the hall from the explosive.Īfter you see the flames go by, head out into the hall and into the reactor room. Wait for the elevator to go back up, then drop into the shaft below. Get off the elevator, but don't go through the door. At the bottom, you and Jan will exchange a few words. Mount the stationary gun and use its power to blast open the door.ĪREA 2: PATH TO THE MAIN ARRAY Head through the destroyed door and you and Jan will descend into the outpost. Blast them and continue back to where Jan is waiting. The alarm will have sounded and three Stormtroopers will be waiting to greet you. At the front of the room is a switch that will turn the perimeter defenses online. Go up the elevator past the Imperial Officer's command console and move to the right and up a second elevator. Through the next door is an Imperial Officer. Head into the building where the Stormtroopers came out of and fill up your shields at the Shield Power Converter. This is a good time to switch to the rapid-firing Blaster Rifle, a weapon that is more effective than the regular Blaster Pistol. Head along the far side of the building and a couple Stormtroopers will run out to attack. When they're all gone, Jan will tell you that the stationary gun nearby is all that you'll be able to blast through the doors with, and it's offline. Clean up the area (don't forget the Stormtrooper on the ledge above). Defeat him quickly, then make your way up to the main area where a group of Stormtroopers is waiting for battle. Continue along the ledge that leads further along the perimeter.Īs you turn the corner on the ledge, you'll come across an Imperial Officer. Use your charged Blaster or Stun Baton to take them out before they can react. They'll stay away from you talking, so it's up to you to approach them. Jan will notify you when some Stormtroopers appear nearby. Shoot them out with the Blaster Pistol from far away. Be careful, however, as the shelf is guarded by trip mines. You'll have to make your way around part of the perimeter before you can get in.Ī storage building on the landing pad contains the first secret area as well as a supply shelf with an instant medpack and some ammo on it. It appears the trip may well be uneventful, but as you can guess, it'll be far more than that.ĪREA 1: THE PERIMETER The level opens on a landing pad outside the outpost. They will be scouting an abandoned imperial outpost on the planet Kejim where some Remnant forces may be present. Background - Kyle Katarn and Jan Ors, two mercenaries for the Alliance, are on their latest mission. New Force Powers: None Weapons: E-11 Blaster Rifle, Thermal Detonators Enemies: Stormtroopers, Imperial Officers, Stationary Gun Turrets, Combat Droids Secret Areas: 2 Input the blue clearance code at the main array. Input the green clearance code at the main array. Input the red clearance code at the main array. Objectives: - Investigate the abandoned Imperial Outpost - Engage Remnant forces in the area.
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